From one to many
One day I got a quick idea to model a bullet. I chose the 7.62x51 Nato round. For this model, I figured that I would try and texture it in 3D-Coat which I always seem to neglect for some reason, so I always forget what I have learned in the past. After I got the texturing done and materials working in Cinema I threw around a bunch of these bullets with dynamics and liked what I saw. This is what I ended up with.
Render time
Render Size: 1900 x 1200 px
CPU: 2 × Xeon X5690
GPU: Quadro K4000
RAM: 18 GB
Software: Cinema 4D | V-ray for C4D